<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>JoeAlterio.com &#187; web comics</title>
	<atom:link href="http://joealterio.com/category/web-comics/feed/" rel="self" type="application/rss+xml" />
	<link>http://joealterio.com</link>
	<description>Joe Alterio&#039;s blog on illustration, comix, design, animation, and other bouts of total awesomeness.</description>
	<lastBuildDate>Mon, 27 Feb 2012 17:46:19 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Cablegate Comix are in The Atlantic!</title>
		<link>http://joealterio.com/2011/02/cablegate-comix-are-in-the-atlantic/</link>
		<comments>http://joealterio.com/2011/02/cablegate-comix-are-in-the-atlantic/#comments</comments>
		<pubDate>Wed, 23 Feb 2011 15:05:16 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[big fucking deals]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[line work]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[web comics]]></category>

		<guid isPermaLink="false">http://joealterio.com/?p=721</guid>
		<description><![CDATA[This week has been a good week for press. Yesterday, the Cablegate Comix that I created for HiLoBrow were published on The Atlantic&#8217;s site. Big thanks to Alexis Madrigal for making it happen, and of course Josh Glenn and Matthew Battles of HiLoBrow for the opportunity in the first place. Wheeee!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-722" title="Cablegate5" src="http://joe.squonk.me/goodwork/wp-content/uploads/2011/02/Cablegate5.jpg" alt="Cablegate5" width="373" height="308" />This week has been a good week for press. Yesterday, <a href="http://hilobrow.com/tag/cablegate/">the Cablegate Comix that I created for HiLoBrow</a> were <a href="http://www.theatlantic.com/international/archive/2011/02/cablegate-comics/70962/">published on The Atlantic&#8217;s site</a>. Big thanks to Alexis Madrigal for making it happen, and of course Josh Glenn and Matthew Battles of HiLoBrow for the opportunity in the first place. Wheeee!</p>
]]></content:encoded>
			<wfw:commentRss>http://joealterio.com/2011/02/cablegate-comix-are-in-the-atlantic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>On The Radio</title>
		<link>http://joealterio.com/2010/12/on-the-radio/</link>
		<comments>http://joealterio.com/2010/12/on-the-radio/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 16:24:29 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[big fucking deals]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[good causes]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[influence]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[web comics]]></category>

		<guid isPermaLink="false">http://joealterio.com/?p=701</guid>
		<description><![CDATA[
I had the great fortune of being interviewed by Benjamen Walker for his WFMU show, &#8220;Too Much Information&#8221;, about my Cablegate Comix project at HiLoBrow. Benjamen is an incredible interviewer and mind, and I was really honored to be invited on. I&#8217;m mostly on point, though I do say &#8220;Chechnya&#8221; when I mean &#8220;Dagestan&#8221;. Drat.
My [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-702" title="tmi" src="http://joealterio.com/goodwork/wp-content/uploads/2010/12/tmi.jpg" alt="tmi" width="280" height="281" /></p>
<p>I had the great fortune of being interviewed by Benjamen Walker for his WFMU show, &#8220;Too Much Information&#8221;, about my <a href="http://hilobrow.com/tag/cablegate/">Cablegate Comix project at HiLoBrow</a>. Benjamen is an incredible interviewer and mind, and I was really honored to be invited on. I&#8217;m mostly on point, though I do say &#8220;Chechnya&#8221; when I mean &#8220;Dagestan&#8221;. Drat.</p>
<p>My part starts at 13:40, but the whole show is terrific: I share the sir with the likes of Daniel Ellsburg, Evgeny Morozov, and others. Wow!</p>
<p><a href="http://www.wfmu.org/playlists/shows/38513">Listen here!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://joealterio.com/2010/12/on-the-radio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BLDGBLOG COMX</title>
		<link>http://joealterio.com/2009/01/bldgblog-comx/</link>
		<comments>http://joealterio.com/2009/01/bldgblog-comx/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 07:26:16 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[adaptations]]></category>
		<category><![CDATA[architetcure]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[influence]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[public space]]></category>
		<category><![CDATA[redesign]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[web comics]]></category>

		<guid isPermaLink="false">http://joealterio.com/?p=464</guid>
		<description><![CDATA[
The inscrutably polite Geoff Manaugh of BLDGBLOG fame the other day asked me to do some comics for the inside front and back cover of his new BLDGBLOG book out in Summer 2009, and I readily jumped at the chance, despite the quick turnaround required.

For those not fortunate enough to know it, BLDGBLOG is blog [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://joealterio.com/goodwork/wp-content/uploads/2009/01/3215977360_4e10b93ce4.jpg"><img class="alignnone size-full wp-image-465" title="3215977360_4e10b93ce4" src="http://joealterio.com/goodwork/wp-content/uploads/2009/01/3215977360_4e10b93ce4.jpg" alt="" width="361" height="500" /></a><br />
The inscrutably polite Geoff Manaugh of BLDGBLOG fame the other day asked me to do some comics for the inside front and back cover of his new BLDGBLOG book out in Summer 2009, and I readily jumped at the chance, despite the quick turnaround required.<br />
<span id="more-464"></span><br />
For those not fortunate enough to know it, <a href="http://www.bldgblog.blogspot.com">BLDGBLOG</a> is blog about architecture that is about way more than architecture.There&#8217;s art, science, sociology, psychology, and nearly all the cool stuff that pops into your head when you actually think about the spaces people exist in, but never seem to get addressed by the Guys With the Wireframe Glasses at architecture magazines. It&#8217;s a lovely monument to how one small, seemingly niche facet of our culture expands to encompass everything you can possibly think about during the day. If only all blogs were like this.</p>
<p>And I&#8217;m obviously not alone in my feelings, since Chronicle Books feels the same way. I got a sneak peek the other day, and it&#8217;s a completely radtacular, even with present company&#8217;s contributions excluded (don&#8217;t get me wrong: the radtacular factor is increased to a 9.8 on the Radtacular scale, WITH the comics).</p>
<p>The stories are both Geoff&#8217;s, and involve some fanciful musings on architecture one futurist narrative, the other a simpler visual essay on what you could do with a whole lot of money, instead doing boring stuff like buying boats or giving it to Bernie Madoff. They were both a lot of fun to do, and like all my favorite clients, Geoff was very hands-off, and he let me tell it in my own way. Here&#8217;s hoping to more collaborations.</p>
<p>You can see both on my Flickr stream <a href="http://flickr.com/photos/joealterio/3215977360/">here </a>and <a href="http://flickr.com/photos/joealterio/3215977262/in/photostream/">here</a>.</p>
<p>Enjoy, and buy the book, while you&#8217;re at it, ya cheapskates. Whatsamattah, you think the internet owes you free entertainment? Oh, yeah.</p>
]]></content:encoded>
			<wfw:commentRss>http://joealterio.com/2009/01/bldgblog-comx/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Infinite Canvas, Infinite Schmanvas</title>
		<link>http://joealterio.com/2007/06/infinite-canvas-infinite-schmanvas/</link>
		<comments>http://joealterio.com/2007/06/infinite-canvas-infinite-schmanvas/#comments</comments>
		<pubDate>Tue, 19 Jun 2007 16:25:00 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[web comics]]></category>
		<category><![CDATA[Holger Marsielle]]></category>
		<category><![CDATA[Matt Rebholz]]></category>
		<category><![CDATA[Rob Ford]]></category>
		<category><![CDATA[Scott Mccloud]]></category>
		<category><![CDATA[Terry Salmond]]></category>
		<category><![CDATA[Thomas Gronle-Legron]]></category>

		<guid isPermaLink="false">http://joealterio.com/goodwork/2007/06/infinite-canvas-infinite-schmanvas/</guid>
		<description><![CDATA[The above from the fantastic site Cover Browser. Thanks, Terry.
Sorry I&#8217;ve been dark for a bit: a bout of actual, big time, paying work (shock! horror!) has kept me low, backing up my Robots and Monsters production, my comic work, and fun, too, dammit. I&#8217;d be lying if I also didn&#8217;t cop to a bit [...]]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_5ixM-MXmusM/RnhHCRZQtcI/AAAAAAAAAP4/0s8AsQxK7mc/s1600-h/9-1.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://bp3.blogger.com/_5ixM-MXmusM/RnhHCRZQtcI/AAAAAAAAAP4/0s8AsQxK7mc/s320/9-1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5077886684214900162" /></a><br />The above from the fantastic site <a href="http://www.coverbrowser.com/">Cover Browser</a>. Thanks, Terry.</p>
<p>Sorry I&#8217;ve been dark for a bit: a bout of actual, big time, paying work (shock! horror!) has kept me low, backing up my <a href="robotsandmonsters.org">Robots and Monsters</a> production, my comic work, and fun, too, dammit. I&#8217;d be lying if I also didn&#8217;t cop to a bit of blog fatigue: about two years of being steadily into it, and after a while, a realization creeps into your head.</p>
<p>&#8220;Ugh. I just THOUGHT that. I have to WRITE about it, too?&#8221;</p>
<p>But what the hell. I&#8217;ve gotta give you SOMETHING to read while pretending to work, right?</p>
<p>I&#8217;ll start by admiting that not ALL of my non-blogging time is spent working, per se. Some of it is spent &#8220;working&#8221;, while Skyping with colleagues, and the discussion of <br />web comics and Scott McCloud came up, more specifically, his new (now, old) web comic, <a href="http://www.scottmccloud.com/comics/trn/intro.html">The Right Number</a>. I found a discussion of web comics, especially amongst people not in the echol chamber (and also potential consumers) to be informative. Present at the chat are myself, Matt Rebholz, at UT Austin for his Masters in Printmaking, Terry Salmond, a San Francisco film maker, and Rob Ford, Director of Technology for a school dsitrict in Massachusetts, and webmaster for <a href="kaiju.com">Kaiju Big Battel</a>. </p>
<p>The thread picks up on The Right Number&#8230;</p>
<p><span style="font-weight:bold;">Joe:</span><br />I want the interface to be an intregal part of the story? Otherwise, it&#8217;s just a schtick.<br /><span style="font-weight:bold;">Rebholz</span><br />I see your point&#8230;What if the next panel was somehow integrated into the previous panel?&#8230;but that might get even schtickier.<br /><span style="font-weight:bold;">Joe</span><br />The teeny next panel just throws me off without providing anyting else than just &#8220;Look what I did.&#8221;<br /><span style="font-weight:bold;">Terry</span><br />Yeah&#8230;I think if it was integrated a bit more<br /><span style="font-weight:bold;">Rebholz</span><br />If he had to put a picture frame or window or something in every single panel<br /><span style="font-weight:bold;">Joe</span><br />Plus,if the notion of &#8216;zooming in&#8217; is intregal to the story&#8230;tell me why<br /><span style="font-weight:bold;">Terry</span><br />Right.<br /><span style="font-weight:bold;">Rebholz</span><br />Maybe it rhymes with this idea of the guy homing in on his perfect mate via his crazy algorythm phone number thing&#8230; I dont have a problem w/ the zoom<br />I think it does a nice job of approximating the sensation of looking from one panel to the next in a print comic&#8230;like your actual focus is fixed, so you cant shift it from one panel to the next&#8230;McCloud is much more of a scholar than a creator I think<br /><span style="font-weight:bold;">Joe</span><br /><span style="font-weight:bold;">Rebholz</span><br />Indeed&#8230;.web comics are hard<br /><span style="font-weight:bold;">Joe</span><br />true dat<span style="font-weight:bold;"><br />Rebholz</span><br />joe knows that<br /><span style="font-weight:bold;">Terry</span><br />This seems like a way of feeling out what works and what doesn&#8217;t<br /><span style="font-weight:bold;">Rebholz</span><br />The great thing about the interface is that it didnt require any movement within the browser window<br /><span style="font-weight:bold;">Joe</span><br />True&#8230;McCloud goes on and on about &#8220;the infinite canvas&#8221;, but I HATE those type of web comics<br /><span style="font-weight:bold;">Rebholz</span><br />It becomes an inconvenience to experience it<br /><span style="font-weight:bold;">Joe</span><br />The experience becomes about the creation rather than the story which to my mind&#8230;<br /><span style="font-weight:bold;">is wack.<br />Rebholz</span><br />You need to somehow counterbalance or make the audience forget about the loss of the comic as physical object, which is a very important part of the experience&#8230;.<br />like McCloud points out, part of the magic of comics is the compression and expansion of time- being able to see a whole span of time in one instant, by surveying an entire page for exaample<br /><span style="font-weight:bold;">Joe</span><br />&#8230;and also the backwards and forwards flow<br /><span style="font-weight:bold;">Rebholz</span><br />exactly<br /><span style="font-weight:bold;">Joe</span><br />I like artists that add things you can go back and find later&#8230;&#8221;How did that fire start?&#8221;&#8230;<br /><span style="font-weight:bold;">Rebholz</span><br />Like Ware<br /><span style="font-weight:bold;">Joe</span><br />&#8220;Oh, he dorpped the cigar three pages ago.&#8221;&#8230;Damn, I&#8217;d like just take this conversation and blog it<br /><span style="font-weight:bold;">Terry</span><br />We&#8217;ll just be outed as dorks.</p>
<p>And on webcomics in general:</p>
<p><span style="font-weight:bold;">Joe</span><br />Joe Q. Public doesn&#8217;t find advertising to be as offensive as paying 25 cents&#8230;weird!<br /><span style="font-weight:bold;">Rob</span><br />Right, but for the content provider it&#8217;s a similar idea.<br /><span style="font-weight:bold;">Rebholz</span><br />Its no suprise that people are more willing to endure advertising than pay for a product.<br /><span style="font-weight:bold;">Joe</span><br />No&#8230;but as a sea change, just like having creator USING the web instead of just put print comics online, it is a difference in thinking about &#8220;selling&#8221; work&#8230;<br />a lot of comic artists still don&#8217;t feel like real creators until some schlub plunks down 4 bux for a hard copy. Its psychological.<br /><span style="font-weight:bold;">Rebholz</span><br />Do you feel that way?<br /><span style="font-weight:bold;">Joe</span><br />Sometimes, but im getting over it<br /><span style="font-weight:bold;">Rebholz</span><br />I think thats natural<br /><span style="font-weight:bold;">Joe</span><br />It&#8217;s how we were brought up<br /><span style="font-weight:bold;">Rebholz</span><br />It goes back to the appeal of a comic AS object, if you value the actual physical comic, than of course youll feel more validated if you can hold something you&#8217;ve made<br />&#8230;I dont think its a bad thing nessecarily.</p>
<p>Beyond the fact that I talk too much, these are all very very smart guys, and what came through in the discussion was the web comics have still not broken through the main stream to arrive as a form worth paying attention to, yet. People can talk <a href="http://www.penny-arcade.com/">Penny Arcade</a> and <a href="http://www.pvponline.com/archive.php3">PVP</a> all they want, but look at the content: it&#8217;s so niche and concave, you can see yourself reflected in the opposite wall. We have yet to see a real breakout, popualr webcomic, along the lines of a Maus or a Persopolis. Could it be about form?</p>
<p>The chat has two seemingly disparate threads: that the notion of Infinite Canvas is tiresome and not helpful to the enjoyment of the comic, and that the physical comic is desirable, but ALSO that the desire is there NOT just for print-comics-that- happen-to-be-online, which is what most web comics are. To my mind, this all means that comic artists, and especially web comic artists, need to stop bitching about being the underclass of artists, being so &#8216;disrespected&#8217; and such, and need to start creating great, compelling ways to view their stories. And while there&#8217;s been some great experiments, it sure hasn&#8217;t happened yet. </p>
<p>To round out this talk, I present <a href="http://www.sonatine.de/comic/Dr_Nordten.html">Dr. Nordten</a>, the fantastic web comic by <a href="http://www.gronle-legron.de/">Thomas Gronle-Legron</a> and Holger Marsielle, two German guys I just so happened to present with in Seoul. These guys may be having the conversation that we in America with all our Scott McClouds should be having. And once I get Thomas to send me a link, I&#8217;ll be posting their 3D version. Maybe the future of comics&#8230;lies in microfilm?
<div class="blogger-post-footer">Joe Alterio&#8217;s blog on illustration, comics, and other bouts of total awesomeness.</div>
]]></content:encoded>
			<wfw:commentRss>http://joealterio.com/2007/06/infinite-canvas-infinite-schmanvas/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

